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There’s also a bit too much bloating in the spells available. It’s also just so rare my DCs are high enough.Īlso the lack of engagement in WOTR is a bit harder to manage in combat. In WOTR, even after all this time, everything still feels like a crapshoot. I cast spells with a lot more confidence in wether something will work or not. The way it’s laid out in Pillars with Will, Fortitude, Reflex etc. It Forces you to use a couple actions on buffs that are key, rather than just loading up on everything before hand.Īlso I can’t say I love the AC, Saving throw, spell DC system. I used to be annoyed that pre-buffing wasn’t allowed before combat.After wrath, I like it better the Deadfire way. Sure, there is some basic class diversity needed, but if you know what you got, you can make most any fight work. One thing I always appreciated about Deadfire specifically, even on POTD, was that I could make pretty much any party work. Sometimes not having the right party member with certain buffs on a quest can make it near impossible. I’m noticing things are quickly devolving into a game of, “do I have all the buffs I need and/or more buffs than the enemies?” If the answer is yes, I can overwhelm them. Where things get rough is in how the rules are applied in combat in WOTR. The d20 system becomes fairly intuitive after awhile. I’m Playing on “Core” difficulty which is apparently the fairest expression of the rule set. This was my first jump into the pathfinder system, so I studied up quite a bit on it. About to finish Act 3, and really took the time to sink my teeth into the mechanics of combat. I’m in the middle of a long WOTR play-through.
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No story spoilers in titles! Mark threads or links that contain spoilers with a tag in the title. Pillars of Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs. Paying homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment. Pillars of Eternity and Pillars of Eternity II: Deadfire are isometric, party-based RPGs set in a new fantasy world developed by Obsidian Entertainment. Welcome to the Pillars of Eternity Subreddit!
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